Laid over it all is an intriguing meta-game in which you use a map screen to plot your way through the vast junkyard of battered ships, avoiding pirates and deadly space whales and weighing your remaining fuel and food reserves against making longer journeys for better loot. All the while you have three major concerns taking up your brainspace: oxygen, food and fuel. You can use it to craft and upgrade a variety of weapons, from staple guns to toxic darts, as well as armour and radiation protection. The interiors of these hulking ships are filled with useful items as well as seemingly useless junk that you can hoover up and recycle later. Except every craft you visit is populated by a range of hostile crew members, from the swarming “juves” who swear at you as they blast at you with lasers, to the hovering “screws”, highly armoured prison guards who hunt you like the Terminator and absolutely will not stop until you’re splattered all over the walls of the medical theatre. You’ve broken down in the middle of the Sargasso nebula and you need to board a series of derelict spacecraft to steal equipment and repair your starship. The grungy spaceship interiors and bizarre enemies all call to mind the 80s comic-book pomp of 2000AD, while the weird items and your plummy-voiced AI advisor owe a great debt to The Hitchhiker’s Guide to the Galaxy. What hits you immediately is the cel-shaded visual style and twisted humour. Mostly, you’re weighing up the possibilities: can you make it to that alluring loot before your oxygen runs out? Do you have enough food to see you through the next two scavenging missions? What should you take with you: a Clusterfrak grenade launcher or a cute Kittybot to distract foes? One lesson you learn very quickly is that the universe is cruel. ![]() This is a first-person shooter where shooting is often a last resort. In space, no one can hear you make catastrophic decisions – and in Void Bastards, you will make plenty.
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